hello!
My name is Mason Victoria and I am a Toronto-based composer and sound designer for video games, film and television. I also compose and arrange small and large ensemble music for live performance. Currently, I am a Technical Game Sound Designer at Warner Brothers Post-Production Creative Services.
This website outlines some of my freelance work and ongoing projects as well as houses my reels. Feel free to contact me through the 'ABOUT' page if you'd like to get in touch!
additional reels
highlighted projectsclick an image to learn more about the project
↗
Fortnite
Sound Designer,
Epic Games (via Warner Bros)
↗
JollyRoll
Audio Designer,
Sugamu Studio
↗
Lego Fortnite Odyssey
Sound Designer,
Epic Games (via Warner Bros)
↗
Wartorn
Audio Director,
Stray Kite Studios
↗
FailSafe
Audio Director,
Stray Kite Studios
↗
Unannounced Title
Lead Audio Designer,
Disruptive Games
↗
The Adventures of Borf Clorgman: Space Intern
Solo-developer
↗
Portrait of a Lady
Film Score/Sound Design/Mixing,
Kenneth Leoncito
↗
Dice of the Hill
Game Score/Sound Design,
Beez Interactive
↗
Scoober Splat
Game Score/Sound Design,
No Bloat Studios
↗
EspionAge
Game Director/Audio Lead,
Code Something Cool
↗
Together, Apart
Interactive Installation Project Director/Creative Producer,
Humber Galleries
↗
A Way Closer
Game Director/Creative Producer/Lead Programmer,
Humber Galleries
↗
Swordcery
Game Score,
LWMedia
↗
Tungsten and Sparky
Game Director/Audio Lead,
Code Something Cool
↗
Freedom
Film Score,
Kelly Han
↗
Amazin
Film Score,
Rami Awad
↗
Blog 22
Sound Design,
Monti Khalil